Wildlife Watcher
Well-Known Member
In line with the Speculative Zoo forum, I thought it would be fun to start a thread for brainstorming imaginary zoo games. I've seen threads about predicting Planet Zoo DLCs or changing the roster of Zoo Tycoon, and it got me wondering what sort of games ZooChatters would create.
This thread is focused mostly on designing the animal roster of your imaginary zoo game, but if you want to go into further details about building themes or guest facilities, you totally can. I don't want to restrict anyone's imagination with this thread, but other zoo games usually don't go overboard with their rosters, so let's start by laying down some ground rules.
Thread Rules:
This thread is focused mostly on designing the animal roster of your imaginary zoo game, but if you want to go into further details about building themes or guest facilities, you totally can. I don't want to restrict anyone's imagination with this thread, but other zoo games usually don't go overboard with their rosters, so let's start by laying down some ground rules.
Thread Rules:
- You are in charge of creating a zoo simulator with a base game and three expansion packs
- Your game will have four types of enclosures: habitats, small exhibits, walkthrough exhibits, and aquariums.
- Your game will have eight types of habitats: desert, grassland, freshwater, marine, taiga, temperate, tropical, and tundra
- The animal roster for your game will include 95-110 animals total
- Your roster must include at least 10 birds (including flying species), 10 reptiles, 5 amphibians, 5 fish, and 5 invertebrates. You can have as many mammals as you want just a long as the other animal classes receive adequate representation.
- You roster must include at least 5 animals for every enclosure type.
- Your roster must include at least 5 animals for every habitat type (note that some animals can be applied to multiple habitats).
- Your roster must have at least 8 animals from every continent (this rule doesn't apply to Antarctica unless you want to).
- The base game must have a roster of 50 habitat animals and 15 exhibit animals (65 animals total)
- In addition to the base game roster, your game will have three expansion packs
- Each expansion pack must have 10-15 animals (any enclosure type)
- Keep the animal selection moderately realistic (no extinct or fantasy species)
- Your game can include ambient animals that show up in players' zoos but are non-adoptable
- You can go into further detail about non-animal related features of the game (staff, guest facilities, rides, building themes, pathing, etc.)
- You game can have cheat codes, where players input a certain number and something funny will happen to the game