Zoo Tycoon A better Zoo Tycoon - how would you improve it?

I want to be able to build the old fashion and indoor enclosures. Like pachyderm house in east Berlin Zoo or big cat house like Brookfield Zoo.
 
To everyone talking about sterilizing animals, it is possible, and I've been experimenting on it. I used the Pantropical spotted dolphin download on Zoo Tycoon 2 at first, and I tested the spaying technique on three animals. Like people say, more realism is not a bad thing, so I did a random number generator to, unfortunately, including stillbirths in the zoo using this tactic as a potential way of doing it. When I released the first test out of the crate, a female named Princess, she was no longer pregnant. She never became pregnant again no matter how long she was near a male, even if every single male, including those who had never been near females, was around her. After this she eventually passed away, and I found an older female as my next test subject so that she wouldn't die with a young calf. I tested it on her and she never became pregnant again. I adopted a third female for the test, and took advantage of when she got pregnant to study the effects. I expanded the species in my tests to include a Short-beaked common dolphin download, a Commerson's dolphin download, and bottlenose dolphins (half of my zoos are just dolphinariums XD). I never had a chance to do it to a Commerson's dolphins, but the Short-beaked common dolphin that I did it to was still pregnant when I tried, and then just never had a calf and was no longer pregnant about a day later in-game. For the bottlenose dolphin I tested it on, it's still too early to say for sure.

So basically, just crate the animal as they're giving birth, it glitches the game and causes them to believe that they did it and are no longer pregnant, but no calf results and the game thinks that there's a baby. I'm not sure why even after the baby would presumably grow up it still does that, maybe it's just unable to understand it since there's no entity there?
 
I have tested this technique extensively with many animals in ZT2 and found it to be mostly effective.

I use it on large lion prides with multiple females. I sometimes select one or two for breeding and sterilise the rest.

I use it on large chimpanzee communities. I allow each female to have 4-5 offspring and then sterilise them and breed from their daughters.

I use it on gibbon families. I allow the parents to have four offspring and then sterilise the mother and daughter/s so the family of six can remain together as an exhibit.

I use it in situations where there are multiple daughters living with the father and the constant “Animal XX wants to reproduce but can’t find a mate” messages are becoming annoying.

Asian elephants and White rhinoceros often sterilise themselves. The metre turns red but before they can give birth, the baby disappears and the female can never breed again.

The sterilisation technique is not 100% effective on Gelada and Mandrill. A female will remain sterilised all the time the father of the baby she would have had, is in the same enclosure as her. However if he dies, or is removed from the enclosure and another unrelated male is available, then she will mate with him. This chance to breed again is normally given once per game play i.e. She will ask the new male to breed with her, but if she does not fall pregnant, she will default to her sterilised state unless the game is reloaded. After she has fallen pregnant, she will return to a normal reproductive state and breed normally from then on, unless sterilised again.
 
I want to be able to build the old fashion and indoor enclosures. Like pachyderm house in east Berlin Zoo or big cat house like Brookfield Zoo.
I just did this with my last Zoo, built a Pachyderm house with the inspiration Brookfield's.
 
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show me show me :)
I will next time I play.

The best way to make this game better... get a giant map, which I just downloaded. It's been a minor dream of mine to build my local zoo exactly how it is in reality but all their maps are too small. With this map, there's enough space to even replicate the Bronx Zoo.
 
I would improve the prices of the game as I find it quite ridiculous. It cost me $80 for a toilet block yet it also cost $250 for a small plastic ball! :eek:

And an apple is like, $50, ha ha. I guess they just wanted to balance the prices so that some prices would still be significant, while other things wouldn't be too expensive. (how do you get a giant panda for only $50,000?)
 
I would like to see more representation for invertebrates (a very outdated term in biology but rather necessary in this context)

Definitely agreed. Small animals (like most invertebrates are) would have been impractical for the first two ZT games, but I think with modern graphics it could be doable. I'd want to make some of those super rad jellyfish exhibits, or an insect house.
 
Definitely agreed. Small animals (like most invertebrates are) would have been impractical for the first two ZT games, but I think with modern graphics it could be doable. I'd want to make some of those super rad jellyfish exhibits, or an insect house.
Maybe even a special microscope mode that can allow microscopic animals.
 
The challenge mode could have different difficulty options. Easier modes will have more and better animals available more frequently, bad stuff is less likely to happen, animals breed more often, etc.
 
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