Planet Zoo Planet Zoo!

@Great Argus I feel that, contrary to some people's opinions, the developers at Frontier... always cared about what their current players wanted. Think about it; if they just wanted to make money, they'd have made some lazy "click here to make cage with animal" game in the style of Zoo Tycoon on the Xbox or the IOS Jurassic Park games. But I believe the developers grew up with games like the Zoo and Rollercoaster Tycoon series and JPOG, and wanted to recreate that magic. Frontier isn't perfect (what in life is so?) And the idea of paying extra for essential zoo animals is a bit shifty, but in my opinion they clearly put a lot of passion and effort into a game that could have made as much, if not more, money if they slacked off and "kiddified" it. They have my respects, and I'm of the firm opinion that there will be more DLC, until next december at the very least. They know that there still have some important unfinished business (flying birds and tazzie devils, of course)
PS: atting you in agreement.
 
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After my visit to Chester Zoo the other day, there are still so many species they keep that I would like to see on Planet Zoo, plus many other species that Chester don't keep.
 
Extra! Extra! Read all about it! Update 1.11 confirmed!
A user on the Frontier Forums reached out to the Frontier support about an issue that was preventing their save file from loading. They identified the issue, and said it would be fixed in the next big update. Now, they wouldn’t say this if the next update was months away, so this might mean that update 1.11 is coming soon.
October 4th is world animal day, and it’s on a Tuesday this year, which seems to be Frontier’s preferred day of the week for big announcements. Crossing my fingers…
 
Ngl this doesn't really confirm anything other than it is happening which we already knew lol
I heard some people in the forums suggesting that the fall DLC was going to be skipped/delayed to winter.
Anyways, I think the gap between DLCs is different now that animal packs are a thing. The gap between North America and Europe was relatively short, but Europe to Wetlands was much longer. I don’t know if the added animals make that much of a difference, but it’s a possibility.
 
we are very likely to get the expected nocturnal animal pack.
While a part of me is expecting nocturnal, another part feels that frontier could pull something very unexpected. Remember the time when everyone expected a South American animal pack before finding out that it was not? Even if we get one or two animal(s) right, the rest could be simply anything, whether people want it or not.
 
Can't wait for the DLC but also very curious about the update that releases alongside it. If people are spot on with the nocturnal pack speculation we might get some pretty interesting mechanics added (and maybe some darker indoor lighting for stuff like nocturnal houses). I'll take whatever Frontier gives us, they've been great at updating this game and keeping what the community wants in mind.
 
While a part of me is expecting nocturnal, another part feels that frontier could pull something very unexpected. Remember the time when everyone expected a South American animal pack before finding out that it was not? Even if we get one or two animal(s) right, the rest could be simply anything, whether people want it or not.
yeah, there are also many other possibilities.
 
The latest update has now been announced. It includes:

- Educator exhibit demonstrations, where certain exhibit animals can be removed and hold them for display to guests. A wide variety of species will be included, but not the very large and dangerous/unsafe species.

- Customisable backdrops for exhibits, allowing the inclusion of uploaded background images.

- New exhibit animal population management, allowing their populations to be automatically handled.

- Improved exhibit cameras.

- New biome skirts.

- Improved ramp creation.

- Piebald patterning on the nyala, pronghorn antelope and springbok.

- New behaviour during animal escapes, with larger animals now able to knock over and eat the contents of bins. Eating the trash will not cause disease risks but will impact the quality of their last meal.

- New 'Sounds of Summer' music will be available on the zoo speakers.

The full list can be seen here in more detail:
Planet Zoo - Update 1.11 coming 18 Oct
 
The latest update has now been announced. It includes:

- Educator exhibit demonstrations, where certain exhibit animals can be removed and hold them for display to guests. A wide variety of species will be included, but not the very large and dangerous/unsafe species.

- Customisable backdrops for exhibits, allowing the inclusion of uploaded background images.

- New exhibit animal population management, allowing their populations to be automatically handled.

- Improved exhibit cameras.

- New biome skirts.

- Improved ramp creation.

- Piebald patterning on the nyala, pronghorn antelope and springbok.

- New behaviour during animal escapes, with larger animals now able to knock over and eat the contents of bins. Eating the trash will not cause disease risks but will impact the quality of their last meal.

- New 'Sounds of Summer' music will be available on the zoo speakers.

The full list can be seen here in more detail:
Planet Zoo - Update 1.11 coming 18 Oct
Wow! I really like these updates, especially the educator exhibit demonstrations; fingers crossed for larger animal ambassadors down the line! :)
 
The latest update has now been announced. It includes:

- Educator exhibit demonstrations, where certain exhibit animals can be removed and hold them for display to guests. A wide variety of species will be included, but not the very large and dangerous/unsafe species.

- Customisable backdrops for exhibits, allowing the inclusion of uploaded background images.

- New exhibit animal population management, allowing their populations to be automatically handled.

- Improved exhibit cameras.

- New biome skirts.

- Improved ramp creation.

- Piebald patterning on the nyala, pronghorn antelope and springbok.

- New behaviour during animal escapes, with larger animals now able to knock over and eat the contents of bins. Eating the trash will not cause disease risks but will impact the quality of their last meal.

- New 'Sounds of Summer' music will be available on the zoo speakers.

The full list can be seen here in more detail:
Planet Zoo - Update 1.11 coming 18 Oct
Finally! Escaped animals have some ambition! It’s not quite the rampages of classic Zoo Tycoon, but it’s something!

So exhibit animals are able to be taken out for demonstrations? Looks like the Iguanas are free (maybe/sort-of)!

Looking like a good update! Nothing pointing towards nocturnal behaviors/lighting, but that doesn’t mean the animals won’t happen!

Night, night, night, night…
 
The latest update has now been announced. It includes:

- Educator exhibit demonstrations, where certain exhibit animals can be removed and hold them for display to guests. A wide variety of species will be included, but not the very large and dangerous/unsafe species.

- Customisable backdrops for exhibits, allowing the inclusion of uploaded background images.

- New exhibit animal population management, allowing their populations to be automatically handled.

- Improved exhibit cameras.

- New biome skirts.

- Improved ramp creation.

- Piebald patterning on the nyala, pronghorn antelope and springbok.

- New behaviour during animal escapes, with larger animals now able to knock over and eat the contents of bins. Eating the trash will not cause disease risks but will impact the quality of their last meal.

- New 'Sounds of Summer' music will be available on the zoo speakers.

The full list can be seen here in more detail:
Planet Zoo - Update 1.11 coming 18 Oct

The improved ramp tool is the true hero of this update
 
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